Is XNA very different to silverlight? I'm an absolute beginner and am curious.
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Is XNA very different to silverlight? I'm an absolute beginner and am curious.
It is kinda different, XNA uses game loop and ticks every frame, Silverlight is event-based. Also XNA can render 3D. Silverlight has nicer text and shape rendering. The best thing? You can use both - Siverlight for game interface, XNA for the game itself![]()
Today I learned that there was an F# language! Microsoft is skiing ailverlight though, as it maybe be to blame for scrolling issues and app sluggishness. Apparently Microsoft is rumored to support native code as the main method of developing apps. We'll see when Apollo drops
Hey you! You should read this: Hidden Content
Hey you! You should read this: Hidden Content
XNA can handle more complicated case.
Why not use Silverlight+XNA template to develop your game?
Thanks for usefull info![]()
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